ARIADI, M. G.; BAYU, W. I.; SOLAHUDDIN, S. Improving martial arts education through gamified learning: The case of Pencak Silat with Quizizz. Physical Education and Sports: Studies and Research, [S. l.], v. 4, n. 2, p. 186-194, 2025. DOI: 10.56003/pessr.v4i2.579. Disponível em: https://journal.rezkimedia.or.id/pes/article/view/579. Acesso em: 13 aug. 2025.